COMPUTER GRAPHICS Market is forecasted to thrive at 7.2% CAGR to reach notable market value by the end of 2023


According to the latest market research report, published by KD Market Insightscovers a detailed analysis of, “COMPUTER GRAPHICS Market” The study comprises of major industry trends and insights that play an important role in the market growth. Also, the report covers forecast revenue growth at global, regional and country levels, providing a detailed analysis of the industry.

The computer graphics market is forecasted to thrive at 7.2% CAGR to reach notable market value by the end of 2023. The computer graphics idea came during the 1970s by computer graphics researchers (Verne Hudson) and (William Fetter). It is also known as computer-generated imagery (CGI) is a branch of computer science which deals with the creation of image data using a computer. Computer graphics has a large number of applications used in education, architecture designing, animation, defense, aerospace and other fields for simulations. Computer graphics has encouraged the medium and communication between machines and humans. The virtual reality which is one of the recent applications of computer graphics has taken the human-machine interaction to a new level and this technology can help build much better content and design for users.


Growth Drivers & Restrain
The major factors driving the growth of the industry are increasing demand for computer graphics in the field of media and booming entertainment industry for image visualization. In addition, the increasing demand in the video games industry which result in attracting teenage population is also expected to fuel the growth of the industry. Moreover, the increasing installation of new computer-based technologies in different sectors such as automotive, architectural industry, aerospace are the key elements which are propelling the growth of the computer graphics market. Additionally, the growing web demand for computer graphics in enterprises is one of the key factors influencing the growth of computer graphics market.

 Moreover, the increasing utilization of graphics cards in computer, laptops, smartphones, and tablets for the image processing applications drive the demand for computer graphics market.
In terms of region, North America region led the computer graphics market in terms of revenue. The increasing local software applications and hardware manufacturers in North America and the availability of better technology infrastructure are higher in North America as compared to other regions. However, the concentrated consumer base and a high cost of 3D hardware and software are expected to hamper the growth of computer graphics market in the coming years. Moreover, factors such as recession and inflation may adversely affect the growth of computer graphics market.
Segmentation
The research offers a comprehensive analysis of computer graphics market with respect to following sub-markets:
By Component
- Application Software
- Hardware
By Application
- CAD (Computer Aided Design)
- Image Processing
- Entertainment
- - - Animations
- - - Visual Effect
- - - Games
- - - 3D Systems
- Graphic User Interfaces
- Others
By Geography
North America (U.S. & Canada)
Europe (Germany, United Kingdom, France, Italy, Spain, Russia and Rest of Europe)
Asia Pacific (China, India, Japan, South Korea, Indonesia, Taiwan, Australia, New Zealand and Rest of Asia Pacific)
Latin America (Brazil, Mexico, Argentina and Rest of Latin America)
Middle East & Africa (GCC, North Africa, South Africa and Rest of Middle East & Africa)
Competitive landscape
The report profiles various major market players such as,
Competitive landscape analysis provides detailed strategic analysis of the company’s business and performance such as technology information, revenue breakup by segment and by geography, SWOT Analysis, risk analysis, key facts, company overview, business strategy, key product offerings, marketing and distribution strategies, new product development, recent news (acquisition, expansion, technology development, research & development expansion and other market activities. The study also provides company’s positioning and market share in COMPUTER GRAPHICS market.


Table of Content
Research Methodology
Market Definition and List of Abbreviations
1. Executive Summary
2. Growth Products & Issues in Global Computer Graphics Market
3. Global Computer Graphics Market Trends
4. Opportunities in Global Computer Graphics Market
5. Recent Industry Activities, 2017
6. Porter's Five Forces Analysis
7. Market Value Chain and Supply Chain Analysis
8. Products Average Price Analysis, By Country
9. Global Computer Graphics Market Value (USD Million), 2017-2023
10. Global Computer Graphics Market Segmentation Analysis, By Component
10.1. Introduction
10.2. Market Attractiveness, By Component
10.3. BPS Analysis, By Component
10.4. Application Software Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
10.5. Hardware Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11. Global Computer Graphics Market Segmentation Analysis, By Applications
11.1. Introduction
11.2. Market Attractiveness, By Applications
11.3. BPS Analysis, By Applications
11.4. CAD (Computer Aided Design) Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.5. Image Processing Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.6. Entertainment Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.6.1. Animations Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.6.2. Visual Effect Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.6.3. Video Games Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.6.4. 3D Systems Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.7. Graphic User Interfaces Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
11.8. Others Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
12. Global Computer Graphics Market Segmentation Analysis, By Distribution Channel
12.1. Introduction
12.2. Market Attractiveness, By Distribution Channel
12.3. BPS Analysis, By Distribution Channel
12.4. Online stores Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
12.5. Offline Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13. Geographical Analysis
13.1. Introduction
13.2. North America Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.1. By Component
13.2.1.1. Introduction
13.2.1.2. Market Attractiveness, By Component
13.2.1.3. BPS Analysis, By Component
13.2.1.4. Application Software Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.1.5. Hardware Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2. By Applications
13.2.2.1. Introduction
13.2.2.2. Market Attractiveness, By Applications
13.2.2.3. BPS Analysis, By Applications
13.2.2.4. CAD (Computer Aided Design) Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.5. Image Processing Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.6. Entertainment Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.6.1. Animations Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.6.2. Visual Effect Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.6.3. Video Games Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.6.4. 3D Systems Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.7. Graphic User Interfaces Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.2.8. Others Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.3. By Distribution Channel
13.2.3.1. Introduction
13.2.3.2. Market Attractiveness, By Distribution Channel
13.2.3.3. BPS Analysis, By Distribution Channel
13.2.3.4. Online stores Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.3.5. Offline Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.4. By Country
13.2.4.1. Market Attractiveness, By Country
13.2.4.2. BPS Analysis, By Country
13.2.4.3. U.S. Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.2.4.4. Canada Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3. Europe Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.1. By Component
13.3.1.1. Introduction
13.3.1.2. Market Attractiveness, By Component
13.3.1.3. BPS Analysis, By Component
13.3.1.4. Application Software Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.1.5. Hardware Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2. By Applications
13.3.2.1. Introduction
13.3.2.2. Market Attractiveness, By Applications
13.3.2.3. BPS Analysis, By Applications
13.3.2.4. CAD (Computer Aided Design) Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.5. Image Processing Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.6. Entertainment Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.6.1. Animations Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.6.2. Visual Effect Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.6.3. Video Games Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.6.4. 3D Systems Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.7. Graphic User Interfaces Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.2.8. Others Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.3. By Distribution Channel
13.3.3.1. Introduction
13.3.3.2. Market Attractiveness, By Distribution Channel
13.3.3.3. BPS Analysis, By Distribution Channel
13.3.3.4. Online stores Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.3.5. Offline Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.4. By Country
13.3.4.1. Market Attractiveness, By Country
13.3.4.2. BPS Analysis, By Country
13.3.4.3. Germany Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.4.4. United Kingdom Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.4.5. France Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.4.6. Italy Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.4.7. Spain Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.4.8. Russia Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
13.3.4.9. Rest of Europe Market Value (USD Million) Forecast & Y-o-Y Growth Analysis, 2017-2023
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